Scene Objects ============= Objects in a scene are represented by a triangluar mesh (a `Trimesh` from the `trimesh` package), a 3D pose relative to the world (a `RigidTransform` from `autolab_core`), and a set of material properties (`MaterialProperties`). SceneObject ~~~~~~~~~~~ .. autoclass:: meshrender.SceneObject InstancedSceneObject ~~~~~~~~~~~~~~~~~~~~ .. autoclass:: meshrender.InstancedSceneObject